Apple saw a surge in purchases from its App Store in 2016, with earnings for developers jumping by 40% to $20 billion with games including Pokemon Go and Super Mario Run among the most popular downloads.
In the month of December, purchases topped $3 billion, Apple said. And Jan. 1 was the App Store’s biggest day on record for purchases, which reached almost $240 million.
“We want to thank our entire developer community for the many innovative apps they have created — which together with our products — help to truly enrich people’s lives,” said Philip Schiller, senior vice president of worldwide marketing.
The jump in earnings in the App Store comes even as sales cooled for the products used to access the applications. In the fourth quarter ended Sept. 24, unit sales of the iPhone fell 5% year-on-year while Macs were down 14%. Unit sales of iPads were 6% lower. The unit figure for other products wasn’t given, but revenue in the category that includes the Apple Watch, dropped 22%. In that final fiscal quarter, new versions of the smartphone and watch were unveiled.